Pocket Lot: Car Parking Puzzle
Drag cars, or tap a car and a move button. Keyboard supported. Portrait and landscape layouts
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About this game
Untangle 30 little parking lots across five neighborhoods. Slide cars, work around striped barriers and flower beds, and get everyone out before your moves run out.
Independent parking puzzle inspired by the publicly described car-sliding, clearing and move-limit mechanics of Parking Jam on CrazyGames. Original code, 30 deterministic layouts, CSS vehicles, SVG cover and synthesized sound by TapNest Play. Not affiliated with Parking Jam or CrazyGames.
How to play
Drag a car forward or backward along its lane; drag past an open edge to drive out. Or tap a car, then choose a numbered arrow or OUT. Each slide of any distance or exit costs one move. Clear every car within the move budget. Cars cannot turn or cross other cars, striped barriers or flower beds. Tab and Enter select cars; arrows move one space, Shift + arrow exits on a clear route. U undoes, H gives a hint, R retries, and P or Escape pauses. Reach the displayed target for three stars; up to two extra moves earns two stars, otherwise one. A cleared lot unlocks the next. Stars, unlocks, sound and the current puzzle with undo history save in this browser. Retry resets only this lot. There is no timer or cloud sync.
Pocket Lot at a glance
- Genre
- Puzzle
- Price
- Free to play, no download or account needed
- Devices
- Desktop, phone and tablet browsers
- Controls
- Drag cars, or tap a car and a move button. Keyboard supported. Portrait and landscape layouts
- Made by
- TapNest Play
Read the illustrated guide
Pocket Lot: a six-move first lot — rules, examples and a screenshot from this edition.
Clear the lane before driving out
Every car travels only along its own horizontal or vertical lane. Cars can reverse, but cannot turn. Striped edge barriers and fixed flower beds block a route. Move other cars to make space, then send a vehicle completely past an open edge. The goal is to empty the whole lot.
Plan a slide, then spend one move
A slide of one or several spaces costs one move, and driving out costs one move. Drag for the whole distance in one gesture, or select a numbered move button. A short shift can free another lane. The move counter is a budget, not a timer, so you can study the board without losing moves.
Five neighborhoods and ninety stars
The 30 original layouts cover Morning Errands, Market Square, Garden District, Evening Rush and Last Train Home. Later neighborhoods require more moves that reposition cars before they can leave. Reach the shortest-solution target for three stars, finish within two extra moves for two stars, or clear within the full budget for one. Completed lots remain replayable.
Free hints, undo and local progress
Hints search your current board and highlight a car and its next move. If the route needs more moves than remain, undo or retry. Undo restores one move without a fee. The current board and undo history save after each action alongside stars and unlocked lots. Clearing browser data removes that progress; blocked storage leaves play available in the open tab.
Questions about Pocket Lot
Is Pocket Lot the original Parking Jam?
No. It is an independent game in the parking puzzle genre, with original layouts, vehicles, interface and progression. It does not embed the CrazyGames game or use its accounts.
What happens when I run out of moves?
You can undo the last move for free or retry the same lot. Earned stars and unlocked lots are kept.